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1988 mod problems!

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1988 mod problems! Empty 1988 mod problems!

Post  Waltsuh Mon Aug 18, 2008 6:38 pm

'88 made by dudi is not working with my Win Vista. Turbomods '88 works well, but it lags too much to play, and bugs like crazy. Dudis '88 cars wont even show up in the spinner! Trace says nothing, what to do?
Waltsuh
Waltsuh
GameBoy Advance

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1988 mod problems! Left_bar_bleue0 / 1000 / 1001988 mod problems! Right_bar_bleue

Registration date : 2008-08-08

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Post  vab Mon Aug 18, 2008 6:40 pm

ask at racesimulations I think.
vab
vab
Nintendo Gamecube

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Post  Loetkoe Tue Aug 19, 2008 8:03 am

I think there's always something to fix in trace. Why don't you post it here? Smile Maybe we know what s wrong.
Loetkoe
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Post  Admin Tue Aug 19, 2008 1:12 pm

Yeah let us try to help.
No point in telling people to go elsewhere for help.
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Post  Waltsuh Tue Aug 19, 2008 5:40 pm

Cant get the trace working. I use the 3dsetup to run game so i cant get Trace. If i go play F1C.exe, game wont work( crashes when changing car, loading track)
Waltsuh
Waltsuh
GameBoy Advance

Number of posts : 86
Age : 29
Location : Oulu, Finland
Warning :
1988 mod problems! Left_bar_bleue0 / 1000 / 1001988 mod problems! Right_bar_bleue

Registration date : 2008-08-08

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Post  vab Tue Aug 19, 2008 6:19 pm

Waltsuh wrote:Cant get the trace working. I use the 3dsetup to run game so i cant get Trace. If i go play F1C.exe, game wont work( crashes when changing car, loading track)

I would suggest you a reinstall cause you will get the trace only through the .exe file I think.
vab
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Post  Loetkoe Wed Aug 20, 2008 9:25 am

Yea, reinstalling might be useful.
Loetkoe
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Post  Waltsuh Fri Aug 22, 2008 8:22 pm

Ok, now the problems is this: Ive tried every compability mode and the "run as administor" is on. Game works only with Windows 98 compability. But when i try to race game pokes all the time in the first lap. It is very disturbing, and i crash always. And if i try to race/test with any other compability mode, game crashes right after when i load track(i cant even see the loading screen, no this is not caused by track). And a trace is this:


TRACE LEVEL = 2
NetComm.cpp 6949: NetComm checking command line: "-trace=1000"
game.cpp 360: Entered Game::Enter()
osman.cpp 420: Entered OSMan::Enter()
vidman.cpp 928: Entered VidMan::Enter()
specialfx.cp 2798: Entered SpecialFX::Enter()
dynman.cpp 507: Entered DynMan::Enter()
plrfile.cpp 2463: Entered PlayerFile::Enter()
sound.cpp 661: Entered Sound::Enter()
hwinput.cpp 5205: Entered HWInput::Enter()
onscreen.cpp 2604: Entered OnScreen::Enter()
game.cpp 430: Entered Game::Setup()
hwinput.cpp 5225: Entered HWInput::Setup()
options.cpp 1169: Entered Options::Setup()
tire_manager 1080: Non-existent tire brand ""
tire_manager 1080: Non-existent tire brand ""

Thats all, nothing seems to be a problem?
Waltsuh
Waltsuh
GameBoy Advance

Number of posts : 86
Age : 29
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Warning :
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